Noble

CR 1/8 Humanoid

Monster

Medium or Small Humanoid, Neutral

AC
15 (natural armor)
Initiative
+1 (11)
HP
9 (2d8)
Speed
30 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 11 +0 +0 DEX 12 +1 +1 CON 11 +0 +0
INT 12 +1 +1 WIS 14 +2 +2 CHA 16 +3 +3
Skills
Deception +5, Insight +4, Persuasion +5
Gear
Breastplate, Rapier
Senses
Passive Perception 12
Languages
Common plus two other languages
CR
1/8 (XP 25; PB +2)

Actions

Rapier.

Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.

Reactions

Parry.

Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.