Young Brass Dragon

CR 6 Dragon

Monster

Large Dragon (metallic), Chaotic Good

AC
17 (natural armor)
Initiative
+3 (13)
HP
110 (13d10 + 39)
Speed
40 ft., Burrow 20 ft., Fly 80 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 19 +4 +4 DEX 10 +0 +3 CON 17 +3 +3
INT 12 +1 +1 WIS 11 +0 +3 CHA 15 +2 +2
Skills
Perception +6, Persuasion +5, Stealth +3
Immunities
Fire
Senses
Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 16
Languages
Common, Draconic
CR
6 (XP 2,300; PB +3)

Actions

Multiattack.

The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.

Rend.

Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.

Fire Breath (Recharge 5–6).

Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.

Sleep Breath.

Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.