Worg
CR 1/2 Fey
Monster
Large Fey, Neutral Evil
- AC
- 13 (natural armor)
- Initiative
- +1 (11)
- HP
- 26 (4d10 + 4)
- Speed
- 50 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 16 | +3 | +3 | DEX | 13 | +1 | +1 | CON | 13 | +1 | +1 |
| INT | 7 | -2 | -2 | WIS | 11 | +0 | +0 | CHA | 8 | -1 | -1 |
- Skills
- Perception +4
- Senses
- Darkvision 60 ft.; Passive Perception 14
- Languages
- Goblin, Worg
- CR
- 1/2 (XP 100; PB +2)
Actions
Bite.
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.