Worg

CR 1/2 Fey

Monster

Large Fey, Neutral Evil

AC
13 (natural armor)
Initiative
+1 (11)
HP
26 (4d10 + 4)
Speed
50 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 16 +3 +3 DEX 13 +1 +1 CON 13 +1 +1
INT 7 -2 -2 WIS 11 +0 +0 CHA 8 -1 -1
Skills
Perception +4
Senses
Darkvision 60 ft.; Passive Perception 14
Languages
Goblin, Worg
CR
1/2 (XP 100; PB +2)

Actions

Bite.

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.