White Dragon Wyrmling

CR 2 Dragon

Monster

Medium Dragon (chromatic), Chaotic Evil

AC
16 (natural armor)
Initiative
+2 (12)
HP
32 (5d8 + 10)
Speed
30 ft., Burrow 15 ft., Fly 60 ft., Swim 30 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 14 +2 +2 DEX 10 +0 +2 CON 14 +2 +2
INT 5 -3 -3 WIS 10 +0 +2 CHA 11 +0 +0
Skills
Perception +4, Stealth +2
Immunities
Cold
Senses
Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages
Draconic
CR
2 (450 XP; PB +2)

Traits

Ice Walk.

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.

Actions

Multiattack.

The dragon makes two Rend attacks.

Rend.

Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 2 (1d4) Cold damage.

Cold Breath (Recharge 5–6).

Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 22 (5d8) Cold damage. Success: Half damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.