Warhorse Skeleton

CR 1/2 Undead

Monster

Large Undead, Lawful Evil

AC
13 (natural armor)
Initiative
+1 (11)
HP
22 (3d10 + 6)
Speed
60 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 18 +4 +4 DEX 12 +1 +1 CON 15 +2 +2
INT 2 -4 -4 WIS 8 -1 -1 CHA 5 -3 -3
Vulnerabilities
Bludgeoning
Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft.; Passive Perception 9
Languages
None
CR
1/2 (XP 100; PB +2)

Actions

Hooves.

Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.