Troll

CR 5 Giant

Monster

Large Giant, Chaotic Evil

AC
15 (natural armor)
Initiative
+1 (11)
HP
94 (9d10 + 45)
Speed
30 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 18 +4 +4 DEX 13 +1 +1 CON 20 +5 +5
INT 7 -2 -2 WIS 9 -1 -1 CHA 7 -2 -2
Skills
Perception +5
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
Giant
CR
5 (XP 1,800; PB +3)

Traits

Loathsome Limbs (4/Day).

If the troll ends any turn Bloodied and took 15+ Slashing damage during that turn, one of the troll's limbs is severed, falls into the troll's space, and becomes a Troll Limb. The limb acts immediately after the troll's turn. The troll has 1 Exhaustion level for each missing limb, and it grows replacement limbs the next time it regains Hit Points.

Regeneration.

The troll regains 15 Hit Points at the start of each of its turns. If the troll takes Acid or Fire damage, this trait doesn't function on the troll's next turn. The troll dies only if it starts its turn with 0 Hit Points and doesn't regenerate.

Actions

Multiattack.

The troll makes three Rend attacks.

Rend.

Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Slashing damage.

Bonus Actions

Charge.

The troll moves up to half its Speed straight toward an enemy it can see.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.