Stone Golem
CR 10 Construct
Large Construct, Unaligned
- AC
- 18 (natural armor)
- Initiative
- +3 (13)
- HP
- 220 (21d10 + 105)
- Speed
- 30 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 22 | +6 | +6 | DEX | 9 | -1 | -1 | CON | 20 | +5 | +5 |
| INT | 3 | -4 | -4 | WIS | 11 | +0 | +0 | CHA | 1 | -5 | -5 |
- Immunities
- Poison, Psychic
- Condition Immunities
- Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
- Senses
- Darkvision 120 ft.; Passive Perception 10
- Languages
- Understands Common plus two other languages but can't speak
- CR
- 10 (XP 5,900; PB +4)
Traits
Immutable Form.
The golem can't shape-shift.
Magic Resistance.
The golem has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack.
The golem makes two attacks, using Slam or Force Bolt in any combination.
Slam.
Melee Attack Roll: +10, reach 5 ft. Hit: 15 (2d8 + 6) Bludgeoning damage plus 9 (2d8) Force damage.
Force Bolt.
Ranged Attack Roll: +9, range 120 ft. Hit: 22 (4d10) Force damage.
Bonus Actions
Slow (Recharge 5–6).
The golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17).
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.