Steam Mephit
CR 1/4 Elemental
Small Elemental, Neutral Evil
- AC
- 10 (natural armor)
- Initiative
- +0 (10)
- HP
- 17 (5d6)
- Speed
- 30 ft., Fly 30 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 5 | -3 | -3 | DEX | 11 | +0 | +0 | CON | 10 | +0 | +0 |
| INT | 11 | +0 | +0 | WIS | 10 | +0 | +0 | CHA | 12 | +1 | +1 |
- Skills
- Stealth +2
- Immunities
- Fire, Poison
- Condition Immunities
- Exhaustion, Poisoned
- Senses
- Darkvision 60 ft.; Passive Perception 10
- Languages
- Primordial (Aquan, Ignan)
- CR
- 1/4 (XP 50; PB +2)
Traits
Blurred Form.
Attack rolls against the mephit are made with Disadvantage unless the mephit has the Incapacitated condition.
Death Burst.
The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Fire damage. Success: Half damage.
Actions
Claw.
Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Slashing damage plus 2 (1d4) Fire damage.
Steam Breath (Recharge 6).
Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 5 (2d4) Fire damage, and the target's Speed decreases by 10 feet until the end of the mephit's next turn. Success: Half damage only. Failure or Success: Being underwater doesn't grant Resistance to this Fire damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.