Scout
CR 1/2 Humanoid
Medium or Small Humanoid, Neutral
- AC
- 13 (natural armor)
- Initiative
- +2 (12)
- HP
- 16 (3d8 + 3)
- Speed
- 30 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 11 | +0 | +0 | DEX | 14 | +2 | +2 | CON | 12 | +1 | +1 |
| INT | 11 | +0 | +0 | WIS | 13 | +1 | +1 | CHA | 11 | +0 | +0 |
- Skills
- Nature +4, Perception +5, Stealth +6, Survival +5
- Gear
- Leather Armor, Longbow, Shortsword
- Senses
- Passive Perception 15
- Languages
- Common plus one other language
- CR
- 1/2 (XP 100; PB +2)
Actions
Multiattack.
The scout makes two attacks, using Shortsword and Longbow in any combination.
Shortsword.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Longbow.
Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.