Priest
CR 2 Humanoid
Medium or Small Humanoid (cleric), Neutral
- AC
- 13 (natural armor)
- Initiative
- +0 (10)
- HP
- 38 (7d8 + 7)
- Speed
- 30 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 16 | +3 | +3 | DEX | 10 | +0 | +0 | CON | 12 | +1 | +1 |
| INT | 13 | +1 | +1 | WIS | 16 | +3 | +3 | CHA | 13 | +1 | +1 |
- Skills
- Medicine +7, Perception +5, Religion +5
- Gear
- Chain Shirt, Holy Symbol, Mace
- Senses
- Passive Perception 15
- Languages
- Common plus one other language
- CR
- 2 (XP 450; PB +2)
Actions
Multiattack.
The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace.
Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Radiant Flame.
Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.
Spellcasting.
The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At Will: Light, Thaumaturgy
1/Day: Spirit Guardians
Bonus Actions
Divine Aid (3/Day).
The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.