Ogre

CR 2 Giant

Monster

Large Giant, Chaotic Evil

AC
11 (natural armor)
Initiative
−1 (9)
HP
68 (8d10 + 24)
Speed
40 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 19 +4 +4 DEX 8 -1 -1 CON 16 +3 +3
INT 5 -3 -3 WIS 7 -2 -2 CHA 7 -2 -2
Gear
Greatclub, Javelins (3)
Senses
Darkvision 60 ft.; Passive Perception 8
Languages
Common, Giant
CR
2 (XP 450; PB +2)

Actions

Greatclub.

Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Javelin.

Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.