Ogre
CR 2 Giant
Monster
Large Giant, Chaotic Evil
- AC
- 11 (natural armor)
- Initiative
- −1 (9)
- HP
- 68 (8d10 + 24)
- Speed
- 40 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 19 | +4 | +4 | DEX | 8 | -1 | -1 | CON | 16 | +3 | +3 |
| INT | 5 | -3 | -3 | WIS | 7 | -2 | -2 | CHA | 7 | -2 | -2 |
- Gear
- Greatclub, Javelins (3)
- Senses
- Darkvision 60 ft.; Passive Perception 8
- Languages
- Common, Giant
- CR
- 2 (XP 450; PB +2)
Actions
Greatclub.
Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
Javelin.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.