Half-Dragon

CR 5 Dragon

Monster

Medium Dragon, Neutral

AC
18 (natural armor)
Initiative
+5 (15)
HP
105 (14d8 + 42)
Speed
40 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 19 +4 +4 DEX 14 +2 +5 CON 16 +3 +3
INT 10 +0 +0 WIS 15 +2 +5 CHA 14 +2 +2
Skills
Athletics +7, Perception +5, Stealth +5
Resistances
Damage type chosen for the Draconic Origin trait below
Senses
Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 15
Languages
Common, Draconic
CR
5 (XP 1,800; PB +3)

Traits

Draconic Origin.

The half-dragon is related to a type of dragon associated with one of the following damage types (GM's choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.

Actions

Multiattack.

The half-dragon makes two Claw attacks.

Claw.

Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.

Dragon's Breath (Recharge 5–6).

Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.

Bonus Actions

Leap.

The half-dragon jumps up to 30 feet by spending 10 feet of movement.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.