Gladiator
CR 5 Humanoid
Medium or Small Humanoid, Neutral
- AC
- 16 (natural armor)
- Initiative
- +5 (15)
- HP
- 112 (15d8 + 45)
- Speed
- 30 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 18 | +4 | +7 | DEX | 15 | +2 | +5 | CON | 16 | +3 | +6 |
| INT | 10 | +0 | +0 | WIS | 12 | +1 | +4 | CHA | 15 | +2 | +2 |
- Skills
- Athletics +10, Performance +5
- Gear
- Shield, Spears (3), Studded Leather Armor
- Senses
- Passive Perception 11
- Languages
- Common
- CR
- 5 (XP 1,800; PB +3)
Actions
Multiattack.
The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear.
Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.
Shield Bash.
Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Reactions
Parry.
Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.