Dust Mephit
CR 1/2 Elemental
Small Elemental, Neutral Evil
- AC
- 12 (natural armor)
- Initiative
- +2 (12)
- HP
- 17 (5d6)
- Speed
- 30 ft., Fly 30 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 5 | -3 | -3 | DEX | 14 | +2 | +2 | CON | 10 | +0 | +0 |
| INT | 9 | -1 | -1 | WIS | 11 | +0 | +0 | CHA | 10 | +0 | +0 |
- Skills
- Perception +2, Stealth +4
- Vulnerabilities
- Fire
- Immunities
- Poison
- Condition Immunities
- Exhaustion, Poisoned
- Senses
- Darkvision 60 ft.; Passive Perception 12
- Languages
- Primordial (Auran, Terran)
- CR
- 1/2 (XP 100; PB +2)
Traits
Death Burst.
The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Bludgeoning damage. Success: Half damage.
Actions
Claw.
Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.
Blinding Breath (Recharge 6).
Sleep (1/Day).
The mephit casts the Sleep spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 10).
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.