Cultist
CR 1/8 Humanoid
Monster
Medium or Small Humanoid, Neutral
- AC
- 12 (natural armor)
- Initiative
- +1 (11)
- HP
- 9 (2d8)
- Speed
- 30 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 11 | +0 | +0 | DEX | 12 | +1 | +1 | CON | 10 | +0 | +0 |
| INT | 10 | +0 | +0 | WIS | 11 | +0 | +2 | CHA | 10 | +0 | +0 |
- Skills
- Deception +2, Religion +2
- Gear
- Leather Armor, Sickle
- Senses
- Passive Perception 10
- Languages
- Common
- CR
- 1/8 (XP 25; PB +2)
Actions
Ritual Sickle.
Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.