Copper Dragon Wyrmling

CR 1 Dragon

Monster

Medium Dragon (metallic), Chaotic Good

AC
16 (natural armor)
Initiative
+3 (13)
HP
22 (4d8 + 4)
Speed
30 ft., Climb 30 ft., Fly 60 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 15 +2 +2 DEX 12 +1 +3 CON 13 +1 +1
INT 14 +2 +2 WIS 11 +0 +2 CHA 13 +1 +1
Skills
Perception +4, Stealth +3
Immunities
Acid
Senses
Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages
Draconic
CR
1 (XP 200; PB +2)

Actions

Rend.

Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Acid Breath (Recharge 5–6).

Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 18 (4d8) Acid damage. Success: Half damage.

Slowing Breath.

Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.