Killer Whale
CR 3 Beast
Animal
Huge Beast, Unaligned
- AC
- 12 (natural armor)
- Initiative
- +2 (12)
- HP
- 90 (12d12 + 12)
- Speed
- 5 ft., Swim 60 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 19 | +4 | +4 | DEX | 14 | +2 | +2 | CON | 13 | +1 | +1 |
| INT | 3 | -4 | -4 | WIS | 12 | +1 | +1 | CHA | 7 | -2 | -2 |
- Skills
- Perception +3, Stealth +4
- Senses
- Blindsight 120 ft.; Passive Perception 13
- Languages
- None
- CR
- 3 (XP 700; PB +2)
Traits
Hold Breath.
The whale can hold its breath for 30 minutes.
Actions
Bite.
Melee Attack Roll: +6, reach 5 ft. Hit: 21 (5d6 + 4) Piercing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.