Giant Crab

CR 1/8 Beast

Animal

Medium Beast, Unaligned

AC
15 (natural armor)
Initiative
+1 (11)
HP
13 (3d8)
Speed
30 ft., Swim 30 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 13 +1 +1 DEX 13 +1 +1 CON 11 +0 +0
INT 1 -5 -5 WIS 9 -1 -1 CHA 3 -4 -4
Skills
Stealth +3
Senses
Blindsight 30 ft.; Passive Perception 9
Languages
None
CR
1/8 (XP 25; PB +2)

Traits

Amphibious.

The crab can breathe air and water.

Actions

Claw.

Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.