Elk
CR 1/4 Beast
Large Beast, Unaligned
- AC
- 10 (natural armor)
- Initiative
- +0 (10)
- HP
- 11 (2d10)
- Speed
- 50 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 16 | +3 | +3 | DEX | 10 | +0 | +0 | CON | 11 | +0 | +0 |
| INT | 2 | -4 | -4 | WIS | 10 | +0 | +0 | CHA | 6 | -2 | -2 |
- Skills
- Perception +2
- Senses
- Darkvision 60 ft.; Passive Perception 12
- Languages
- None
- CR
- 1/4 (XP 50; PB +2)
Actions
Ram.
Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Bludgeoning damage and has the Prone condition.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.