Inflict Wounds

Level 1 Necromancy

Spell
Level 1 Necromancy
Casting Time
Action
Range
Touch
Components
V, S
Duration
Instantaneous
Cast by Cleric

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot

The damage increases by 1d10 for each spell slot level above 1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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