Specter
CR 1 Undead
Medium Undead, Chaotic Evil
- AC
- 12 (natural armor)
- Initiative
- +2 (12)
- HP
- 22 (5d8)
- Speed
- 30 ft., Fly 50 ft. (hover)
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 1 | -5 | -5 | DEX | 14 | +2 | +2 | CON | 11 | +0 | +0 |
| INT | 10 | +0 | +0 | WIS | 10 | +0 | +0 | CHA | 11 | +0 | +0 |
- Resistances
- Acid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder
- Immunities
- Necrotic, Poison
- Condition Immunities
- Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
- Senses
- Darkvision 60 ft.; Passive Perception 10
- Languages
- Understands Common plus one other language but can't speak
- CR
- 1 (XP 200; PB +2)
Traits
Incorporeal Movement.
The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Sunlight Sensitivity.
While in sunlight, the specter has Disadvantage on ability checks and attack rolls.
Actions
Life Drain.
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.