Lemure
CR 0 Fiend
Medium Fiend (devil), Lawful Evil
- AC
- 9 (natural armor)
- Initiative
- −3 (7)
- HP
- 9 (2d8)
- Speed
- 20 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 10 | +0 | +0 | DEX | 5 | -3 | -3 | CON | 11 | +0 | +0 |
| INT | 1 | -5 | -5 | WIS | 11 | +0 | +0 | CHA | 3 | -4 | -4 |
- Resistances
- Cold
- Immunities
- Fire, Poison
- Condition Immunities
- Charmed, Frightened, Poisoned
- Senses
- Darkvision 120 ft. (unimpeded by magical Darkness); Passive Perception 10
- Languages
- Understands Infernal but can't speak
- CR
- 0 (XP 10; PB +2)
Traits
Hellish Restoration.
If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.
Actions
Vile Slime.
Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Poison damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.