Death Dog

CR 1 Monstrosity

Monster

Medium Monstrosity, Neutral Evil

AC
12 (natural armor)
Initiative
+2 (12)
HP
39 (6d8 + 12)
Speed
40 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 15 +2 +2 DEX 14 +2 +2 CON 14 +2 +2
INT 3 -4 -4 WIS 13 +1 +1 CHA 6 -2 -2
Skills
Perception +5, Stealth +4
Condition Immunities
Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
Senses
Darkvision 120 ft.; Passive Perception 15
Languages
None
CR
1 (XP 200; PB +2)

Actions

Multiattack.

The death dog makes two Bite attacks.

Bite.

Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.