Death Dog
CR 1 Monstrosity
Medium Monstrosity, Neutral Evil
- AC
- 12 (natural armor)
- Initiative
- +2 (12)
- HP
- 39 (6d8 + 12)
- Speed
- 40 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 15 | +2 | +2 | DEX | 14 | +2 | +2 | CON | 14 | +2 | +2 |
| INT | 3 | -4 | -4 | WIS | 13 | +1 | +1 | CHA | 6 | -2 | -2 |
- Skills
- Perception +5, Stealth +4
- Condition Immunities
- Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
- Senses
- Darkvision 120 ft.; Passive Perception 15
- Languages
- None
- CR
- 1 (XP 200; PB +2)
Actions
Multiattack.
The death dog makes two Bite attacks.
Bite.
Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.