Centaur Trooper
CR 2 Fey
Large Fey, Neutral Good
- AC
- 16 (natural armor)
- Initiative
- +2 (12)
- HP
- 45 (6d10 + 12)
- Speed
- 50 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 18 | +4 | +4 | DEX | 14 | +2 | +2 | CON | 14 | +2 | +2 |
| INT | 9 | -1 | -1 | WIS | 13 | +1 | +1 | CHA | 11 | +0 | +0 |
- Skills
- Athletics +6, Perception +3
- Gear
- Breastplate, Longbow, Pike
- Senses
- Passive Perception 13
- Languages
- Elvish, Sylvan
- CR
- 2 (XP 450; PB +2)
Actions
Multiattack.
The centaur makes two attacks, using Pike or Longbow in any combination.
Pike.
Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Piercing damage.
Longbow.
Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.
Bonus Actions
Trampling Charge (Recharge 5–6).
The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.