Swarm of Bats
CR 1/4 Swarm of Tiny Beasts
Large Swarm of Tiny Beasts, Unaligned
- AC
- 12 (natural armor)
- Initiative
- +2 (12)
- HP
- 11 (2d10)
- Speed
- 5 ft., Fly 30 ft.
| Ability | Score | Mod | Save | Ability | Score | Mod | Save | Ability | Score | Mod | Save |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 5 | -3 | -3 | DEX | 15 | +2 | +2 | CON | 10 | +0 | +0 |
| INT | 2 | -4 | -4 | WIS | 12 | +1 | +1 | CHA | 4 | -3 | -3 |
- Resistances
- Bludgeoning, Piercing, Slashing
- Condition Immunities
- Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
- Senses
- Blindsight 60 ft.; Passive Perception 11
- Languages
- None
- CR
- 1/4 (XP 50; PB +2)
Traits
Swarm.
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Bites.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (2d4) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.