Giant Ape

CR 7 Beast

Animal

Huge Beast, Unaligned

AC
12 (natural armor)
Initiative
+5 (15)
HP
168 (16d12 + 64)
Speed
40 ft., Climb 40 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 23 +6 +6 DEX 14 +2 +2 CON 18 +4 +4
INT 5 -3 -3 WIS 12 +1 +1 CHA 7 -2 -2
Skills
Athletics +9, Perception +4, Survival +4
Senses
Passive Perception 14
Languages
None
CR
7 (XP 2,900; PB +3)

Actions

Multiattack.

The ape makes two Fist attacks.

Fist.

Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder Toss (Recharge 6).

The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.

Bonus Actions

Leap.

The ape jumps up to 30 feet by spending 10 feet of movement.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.