Baboon

CR 0 Beast

Animal

Small Beast, Unaligned

AC
12 (natural armor)
Initiative
+2 (12)
HP
3 (1d6)
Speed
30 ft., Climb 30 ft.
Ability scores, modifiers and saving throws
Ability Score Mod Save Ability Score Mod Save Ability Score Mod Save
STR 8 -1 -1 DEX 14 +2 +2 CON 11 +0 +0
INT 4 -3 -3 WIS 12 +1 +1 CHA 6 -2 -2
Senses
Passive Perception 11
Languages
None
CR
0 (XP 10; PB +2)

Traits

Pack Tactics.

The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite.

Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 − 1) Piercing damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Text prepared from downfallx/dnd-5e-srd-markdown and structured data from Open5e, both CC BY 4.0.